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Games and simulations · Äerdschëff

What if we changed
the rules?

Take on a role, compare perspectives and explore other possibilities together.

Explore the games
Ariane, an adviser in the fictional world of Horizon 2040
HORIZON 2040Roles. Decisions. Consequences.

Äerdschëff asbl · playable experiences

Play to
understand.

A serious game uses storytelling, rules and interaction to explore a complex situation, experiment with choices and discuss their consequences. Äerdschëff asbl designs these experiences to make the dependencies, collective capacities and trade-offs involved in ecological transformation tangible and open to discussion.

Ariane, adviser to the Prime Minister, a person within the fiction who can be reached through an AI interface.Episode 1Horizon 2040The thousand
days

Episode 1 · Available

You decide

Play a mayor in a Luxembourg facing dangerously dwindling oil supplies: listen to people’s needs, negotiate an agreement and organise an initial mobility service. Meet the characters again on day 21 to examine the consequences of your choices.

At your own pace · Solo · No account
Talk through the AI interface of Ariane, adviser to the Prime Minister. A 290 MB download is offered by default when accepting the terms and can be disabled. After day 21, an optional questionnaire lets you share your thoughts on the game. You can also access it during play. The game itself is in French.

Discover episode 1 →Catalogue and original campaignEpisode manual (PDF in English)
Discover Horizon 2040 - les mille jours

A decision-making fiction about mobility and local cooperation. Dialogues and rules allow players to examine choices, commitments and their limits. The catalogue also provides access to the original Mille Jours campaign, with an indicative duration of 90–150 minutes.

Marc and Hannah travel in a four-wheeled electric cycle while a TrainLi crosses the landscape in the distance.
Project 02 · In preproductionSeul le ciel est impraticableAn HD-2D narrative adventure in which Marc and Hannah travel through a territory undergoing transformation, maintain their light vehicle and connect their journey to the TrainLi network.
Les Jardins du M.A.L. depicted as an HD-2D permaculture simulation.
Project 03 · In developmentJardins du M.A.LObserve the soil, water and seasons, then design a robust permaculture system that can regenerate ecosystems and provide food without exhausting living systems.
The light electric Arrow vehicle is assembled in a local HD-2D microfactory.
Project 04 · In developmentARROWCreate a business that can produce a repairable electric light intermediate vehicle made with bio-based materials. Balance economic viability, materials, maintenance and local roots.